Ultimate Family Game
Historical Conquest is much more than a history lesson...
Alternative Choices
To Pokemon, Yu-Gi-Oh, Magic: The Gathering, and Other Card Games
*** From a Live Streaming Interview back on August 10, 2017 ***
As writer, poet, and philosopher G. K. Chesterton wrote:
“We all like astonishing tales because they touch the nerve of the ancient instinct of astonishment. When we are very young children we do not need fairy tales: we only need tales. Mere life is interesting enough.”
Truer words were never spoken when thinking about the kids need for fantasy games and reality. They want tales and adventure. Real life is more than enough to catch their interest.
Allow me to introduce myself, my name is Zack Edwards, I am the creator of Historical Conquest and epic card game using real Historical figures for game play. In my early years, I was addicted to games, both card and video games. I used to play games as often as I could to remove myself from reality and did not want to do any kind of learning. My mother actually saw what this was doing to me and decided to intervene and have a talk with me about my games, especially a card game called Magic: The Gathering (a darker Pokemon-like game). She didn't like the game, especially the images and negotiated with me to get rid of my cards in exchange for being able to drive before I received my Eagle Scout award. So when I went to college I saw the same problem I suffered afflicting many other students. It was because of that intervention and my college English teacher that I decided to create games that were just as epic, strategic, and captivating to the eye and mind, but with the added benefit that the player could actually learn, without it being forced on them.
***Ask me more about this story on the next Live feed and I will tell you.***
Do your children play games like Pokemon, Yu-Gi-Oh, Magic: The Gathering and other games with fictional characters? Do they seem to get try to leave reality and sometimes get lost in their fictional world? Have they ever come up to you and wanted to tell you about some creature they just saw. Some parents would call that "mindless drivel", but it is a call out for attention. They found something that interests them and they want to share it with you. If you are like me it is hard to show interest in something like a Pokemon character. What if your child instead came up to you and wanted to tell you about the Crapper. No, they are not talking about the toilet, but instead Thomas Crapper who was the man who first placed flushable plumbing into homes, starting with a Royal Palace. He is one of the reasons we don't use chamber pots anymore. God bless this man.
Not just God bless him but this is something that is important to know. Beyond the fact that it is history, this man was an innovator who took the initiative to make indoor plumbing and an inspiration to any child who has ever wanted to create something. This is only one of the 500+ historical figures currently available in the game Historical Conquest.
Each card is based on a certain subject in history: Armies, Conquerors, Leaders, Inventors, Authors, Musicians, Documents, Events, Land, etc. The player uses these characters to either conquer the world or bring peace to your civilization. So this is much more than just history, it is also a lesson on Geography, Math, and Reading. This is a game that brings the player back to reality and teaches them in a captivating way.
I want to share a message someone recently posted on our Facebook page:
"My boys, 12 and 9, LOVE Historical Conquest and play every single day. Last week was my dad's 60th birthday and we had a trivia game about 1957. The kids played for fun, no one thought they would be able to answer the questions, and we were all surprised when my 12-year-old won the game! He knew most of the answers because of facts he learned from the HC cards! Thank you for this wonderful game!
And this is not the only game we have coming up. In February we will be releasing more information about our Math game. Soon after we will release our Reading, Geography, Personal Finance, Physical Education games. The list is endless and we are taking educational games to the next level where they are epic games but where you also learn.
Another trend that is popular today is that most youth are captivated by screens, including television, computers, cell phones, tablets and other handheld devices. With the screen, there is a lack of interaction and many parents believe it is a complete waste of time. Many youth use these devices to bring them out of reality and their issues, numbing the Fight or Flight mechanism inside them.
These screens and games take them out of reality and normally give them no valuable skills or knowledge, minus strategy and thinking ahead. The process of captivating the youth's mind is through special effects and imagery, which is exactly what Historical Conquest uses to bring them back.
As part of bringing them back, the game is not only for youth to play but also parents and families. This is the ultimate family game because it's all about interaction. This is the only game that you can make into a family discussion after the game is complete. Usually, I end the game with pulling a card from the deck and asking the kids if they know about the person and then, if we know who they are, we start a discussion about them. If they are new to us we read the history on the card and talk about them.
So bring your kids back to reality and back to family interaction by introducing them to Historical Conquest. Order today and use the code: ALTERNATIVE for a 10% discount.